Experience Design

Presenting a Digital Toolkit for Training Hyper-Observant Experience Design Researchers

This is the scholarly hook and it should replace the excerpt if there is one.

This is the scholarly hook and it should replace the excerpt if there is one.

This article describes Aspects of Experiences for Design (AoE4D), a framework supported by an online toolkit that expands undergraduate and graduate students’ perceptions when conducting observational field research necessary for designing useful, usable, desirable, and memorable experiences. Three examples of the digital toolkit are presented, including two custom-built web applications and an online whiteboard activity that develops early-career designers’ skills for coding and analyzing qualitative data. This piece presents how the framework develops students’ design research skills by guiding them through scaffolded critical thinking—focusing their attention on one or two aspects of an experience at a time to enable thoughtful consideration of how the alignment or misalignment of these aspects affects a user experience. The AoE4D framework’s core principles and theoretical underpinnings that shaped its development are presented, as well as an overview of experience design as an emerging design practice. I propose in this article that observation skills and the ability to make connections between those observations are crucial competencies for designing meaningful, relevant products, services, and systems.

Part of the book series: Lecture Notes in Computer Science ((LNCS,volume 14031)). The full paper is available at Springer Link.

This Work's Impact

Impact Level
Medium Impact (Conference presentation/workshop)

This made a great impact on things

Research Context

My Research Areas
Experience Design
Teaching & Learning
Research Methodology
Experience Design Factors (XDF) Component
People: Self (Individual Experience)
Explore the Experience Design Factors Framework

Additional Overview

Institutional Affiliation
Miami University

Event & Venue

Location
Copenhagen, Denmark
Organizer
AIGA

Presentation Details

Audience Size
Large (201-500)
Target Audience
Executives/Leadership
Duration
Standard Talk (45-60 min)
Engagement Format
Standard Presentation
Key Topics
Some Key Topics And another one
Co-Presenters / Co-Facilitators
Dr. Seymour Bones, Nick Fury, Amy Cheatham
Other Panel Participants
Another panelist
Moderator
Dr. Jane Goodall

Collaboration

Partner Institutions
A Collab insitution

Service & Professional Practice

My Role
Facilitator

Impact Metrics

Citations
4
Downloads/Views
22
Altmetric Score
539

Recognition & Quality

Awards & Honors
An award this won!
Review Process
Peer-Reviewed
How Initiated
Submitted/Applied
Journal Ranking
23% acceptance rate
Special Recognition
Featured Article

Technical Details

Funding Source
NSF Grant #1585
Travel Support
$2,500 travel funds

Media Coverage

Future Impact & Development

Follow-up Opportunities
An opportunity came up afterwards
Teaching Integration
This helped me create a new assignment in my classes
Skills Developed
SPSS Knowledge and skills